

runtime: application's target runtime, possible values are:.Put a CMakeLists.txt file into your module root with this minimal required content:.Install cmake-js for your module npm install -save cmake-js.(For more complete documentation please see the first tutorial.) Ninja or Make (Ninja will be picked if both present).Or a recent version of Visual C++ will do ( the free Community version works well) A proper C/C++ compiler toolchain of the given platform.O, -out Specify the output directory to compile to, default is i, -silent Prevents CMake.js to print to the stdio CD Custom argument passed to CMake in format: v, -runtime-version the runtime version to use C, -prefer-clang use Clang compiler instead of default CMake compiler, T, -target only build the specified target A, -platform use specified platform name g, -prefer-gnu use GNU compiler instead of default CMake compiler, if

x, -prefer-xcode use Xcode instead of Unix Makefiles m, -prefer-make use Unix Makefiles even if Ninja is available (Posix) c, -cmake-path path of CMake executable Release), will ignore '-debug' if specified B, -config specify build configuration (Debug, RelWithDebInfo, d, -directory specify CMake project's directory (where CMakeLists.txt l, -log-level set log level (silly, verbose, info, http, warn, Rebuild Clean the project directory then build the projectĬompile Build the project, and if build fails, try a full rebuild Reconfigure Clean the project directory then configure the project Print-configure Print the configuration commandīuild Build the project (will configure first if required) Install Install Node.js/io.js distribution files if needed
